UID256798
积分41
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注册时间2015-8-4
最后登录1970-1-1
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Assertion failed: FontFace [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\SlateCore\Private\Fonts\FontCache.cpp] [Line: 183]
KERNELBASE.dll!UnknownFunction (0x00007ffd6eb48b9c) + 0 bytes [UnknownFile:0]
ShooterGame!FOutputDevice:ogf__VA (0x00007ff7e2f0cc48) + 159 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame!FDebug::AssertFailed (0x00007ff7e2efcbd8) + 117 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame!FFreeTypeInterface::GetRenderData (0x00007ff7e30256a9) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\fonts\fontcache.cpp:184]
ShooterGame!FSlateFontCache::GetMaxCharacterHeight (0x00007ff7e3024606) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\fonts\fontcache.cpp:746]
ShooterGame!FSlateFontMeasure::MeasureStringInternal (0x00007ff7e302e597) + 37 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\fonts\fontmeasure.cpp:118]
ShooterGame!FSlateFontMeasure::Measure (0x00007ff7e302e3fb) + 85 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\fonts\fontmeasure.cpp:39]
ShooterGame!FSlateTextRun::Measure (0x00007ff7e310c7a4) + 194 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\text\slatetextrun.cpp:57]
ShooterGame!FTextLayout::FRunModel::Measure (0x00007ff7e310c1c5) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\text\textlayout.cpp:2014]
ShooterGame!FTextLayout::CreateBreakCandidate (0x00007ff7e30f9265) + 12 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\text\textlayout.cpp:67]
ShooterGame!FTextLayout::CreateLineWrappingCache (0x00007ff7e30fae1a) + 32 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\text\textlayout.cpp:573]
ShooterGame!FTextLayout::CreateWrappingCache (0x00007ff7e30fbb2b) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\text\textlayout.cpp:536]
ShooterGame!FTextLayout::FlowLayout (0x00007ff7e30ff431) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\text\textlayout.cpp:325]
ShooterGame!FTextLayout::UpdateLayout (0x00007ff7e31342d0) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\text\textlayout.cpp:635]
ShooterGame!FTextLayout::UpdateIfNeeded (0x00007ff7e3134202) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\text\textlayout.cpp:625]
ShooterGame!FTextBlockLayout::ComputeDesiredSize (0x00007ff7e313d3a9) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\widgets\text\textblocklayout.cpp:86]
ShooterGame!STextBlock::ComputeDesiredSize (0x00007ff7e313da6e) + 188 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\widgets\text\stextblock.cpp:190]
ShooterGame!SWidget::CacheDesiredSize (0x00007ff7e30082c7) + 17 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:316]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!SWidget::SlatePrepass (0x00007ff7e303a0b2) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:306]
ShooterGame!FSlateApplication::TickWindowAndChildren (0x00007ff7e30c816e) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:587]
ShooterGame!FSlateApplication::Tick (0x00007ff7e30c802c) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:929]
ShooterGame!FEngineLoop::Tick (0x00007ff7e2b778d4) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2222]
ShooterGame!GuardedMain (0x00007ff7e2b730bc) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:133]
ShooterGame!GuardedMainWrapper (0x00007ff7e2b7310a) + 5 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame!WinMain (0x00007ff7e2b7820a) + 17 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame!__tmainCStartup (0x00007ff7e44a281d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffd6f4413d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd71635454) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffd71635454) + 0 bytes [UnknownFile:0]
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